Shaman
Shamans are the spiritual leaders of their tribes and clans. They communicate with spirits, have visions of the future, and guide their people through the darkest of times. Many mistake their wisdom and serenity for a pacifist nature. When challenged, though, shamans have a range of powers available for dealing with threats to the natural order.
The Shaman is a secondary Healing class (to the Priest) with a fun assortment of spells and options. The Shaman is especially liked by party members for its Healing and beneficial totems. The Shaman has up to three types of totems: Earth, Fire, and Water. An important part of playing the Shaman is figuring out which totem is best to use in each situation.
The Shaman is similar to a Paladin without as much armor.
Resources and Guides
- There are no guides for this class, submit one.
Skills and Spells
Talent Trees
Starting Statistics
| Race | Strength | Agility | Stamina | Intellect | Spirit | Health | Mana |
| Orc | 24 (1) | 17 | 23 (1) | 18 (1) | 25 (2) | 77 | 73 |
| Troll | 22 (1) | 22 | 22 (1) | 17 (1) | 23 (2) | 67 | 72 |
| Tauren | 26 (1) | 15 | 23 (1) | 16 (1) | 24 (2) | 77 | 71 |
| Draenei | 22 (1) | 17 | 20 (1) | 24 (1) | 22 (2) | 47 | 135 |



Language