WaterboyCreated by Gello - Last updated on August 17 2005
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This is a tool to help mages hand out summoned food/water. If you log in as a mage there will be a bucket icon around the minimap to access the mod.
__ New in 1.1 __ - "Make" button to summon food/drink to fill the handout and drink when oom - Minimap button is moved by dragging it instead of a slider in options - Drinking/eating normally will start a consolidate queue on that conjured item __ Useage __ Left-click the bucket to toggle the window. Right-click the bucket to toggle options. In the window: Left-click the food/water on the left to summon. Right-click the food/water on the left to eat/drink. Clicking the bucket in the main window has the same effect as clicking the minimap bucket. Drag (or shift+click) items on the left to the trade slots on the right. These will be the food/water that you give when you hit Trade. By default, these trade slots will persist. If your standard handout is one stack of crystal waters and two stacks of sparkling waters, every time you hit Trade it will rummage through your bags and give the same handout. Partial or missing stacks are fine. It will give what you can without complaint. You can also give food/water by right-clicking a friendly player's portrait and choosing 'Waterboy'. If you choose 'Keep on Screen' in options, closing the window or hitting ESC will minimize the window instead. In this form it will show a quantity ready to trade, a Make and a Trade button. The background will appear red when your inventory doesn't have enough stacks for a standard handout, blue when you have sufficient supplies. Hit Make to summon food/drink to fill the order. When out of mana, Make will drink your best drink. __ Consolidate Queues __ While the window is up in any form it will set up "consolidate" queues on your summoned food/water as you summon/drink them from within the mod. If you have stacks of 18 19 5 1 water, it will consolidate them to stacks of 20 20 3. It does this over time, as combining stacks takes about a second to perform (and even slower with server lag). __ Optional slash commands __ /waterboy (or /wb) : toggle the window /waterboy trade : trade the chosen food/drink /waterboy reset : restores the mod to defaults /script Waterboy_Toggle() : toggle the window /script Waterboy_Trade() : trade the chosen food/drink /script Waterboy_Summon() : summon food/drink, drink water if oom __ FAQ __ Q: What does Auto Trade do? A: It simply attempts to accept the trade shortly after the trade window has popped up from a Waterboy trade you initiate. It will not affect normal trades at all. Q: Can you make it so that it automatically drops the water onto someone who initiates a trade with me? A: No, sorry. Q: Will this work on non-English clients? A: No it won't. You'll need to find someone to provide a localized version. Q: Can I send you more angry emails that it's not localized? A: No, please. I'm tired of the whole issue. Localize it, don't localize it, use it, don't use it, print it out and make a paper hat out of it. It's your choice. It's not even a very good mod to merit the anxiety on the localization issue. Q: The consolidate isn't happening. Why? A: It only consolidates food/water you summon or consume from within the mod when the mod is on the screen. Q: Any plans for a Titan or Infobar plugin? To show Quantity and the Trade button? A: Perhaps but anyone is welcome to beat me to it. (That lazy bit again) There are notes in the comments at the start of Waterboy.lua on how to interact with this mod. Q: Will this mod do anything if I'm not a mage? A: It will be inert and invisible. None of the events or functions will trigger once it discovers you're not a mage.
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