QuestHistory [Emerald]

QuestHistory [Emerald]

Created by Dsanai - Last updated on October 22 2005
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Version Compatible Translations Patch Release Date
QuestHistory [Emerald] 2.72 (Current) English English 0 October 22 2005
  • Description
  • Change Log
QuestHistory -- An in-game history log of quests that have been accepted, completed, failed, or abandoned.

Originally written by Jasters in 2004.
Adopted by Dsanai, after Jasters left World of Warcraft, in late 2005.

QuestHistory v2.6+ is being maintained by Dsanai. Please direct any suggestions, comments, bug reports, or complaints regarding this mod's future development to him. Only credit and praise should find its way to Jasters. :-)

FEATURES

-- Logs all quests that a player accepts/completes/abandons, and records them in a sortable in-game list.

-- The user can customize what data the addon logs, including: Quest title, objectives, rewards, and items; NPC's; Location coordinates; Level of player when quest was accepted/completed; Amount of time player had played when quest was accepted/completed; Times quest has been abandoned/failed; XP awarded; Money awarded.

-- Notes can be added to quests.

-- Quests can be edited and deleted, or manually added.

-- Does not modify any of the game's original files. QuestHistory simply stores a database of information about quests as they are accepted, completed, abandoned, or failed (or logged in with in the player's log).

OF NOTE

Because the Blizzard server does NOT send a complete list of prior quests to the client during login, or any other time, ONLY quests that are in your log, or accepted/completed/abandoned/failed AFTER you have successfully installed QuestHistory, can be recorded. Quest information is not available to your computer in ANY other way, at ANY other time.

INSTALLATION

To install, just extract the QuestHistory folder inside the ZIP file, to your World of WarcraftInterfaceAddOns directory.

If the Interface or AddOns folders don't exist, you will need to make them first, then extract the QuestHistory folder inside the AddOns folder.

USE

To bring up the graphical UI window, type: /qh OR /questhistory


[THE FOLLOWING INSTRUCTIONS ARE PROVIDED BY THE ORIGINAL AUTHOR]:

Once you bring up the main window in game, you should see a list of your quests. You can sort this list by clicking on one of the column buttons or by selecting a sort method from the drop-down box. You can click on the Search button and enter some text to filter the quests. Only the quests that have data (title, objectives, reward item, etc.) that contain the entered text will be displayed.

There is also an Options button which will bring up a screen allowing you to customize what types of quests (abandoned, completed or current) are shown in the list and what data is logged for each quest. If you are worried about the size of your SavedVariables.lua file, you can deselect some of the data that QuestHistory logs. There are other options available including the ability to choose the character whose quest data is displayed and select the colors for abandoned and completed quests.

For more detailed information on a quest, simply click on it in the list and a detailed window will open. This window will contain all of the quest data that is normally shown in the Quest Log as well as extra data that was recorded. Notes can be added to the quest from this screen as well.

If the option for editing quests has been enabled, you can edit a quest by right-clicking on it in the list. Also, if the delete option has been enabled, shift-right-clicking on a quest will delete it.

If you are using the MapNotes addon, you can left-click on the recorded accepted or completed location to add a map note. Right-clicking on the location will add a mini-note only.
There is no dependency information for this file.
v2.72 [Bugfix]
-- Changed the WorldMap cycler to the zoning event, so hopefully the Blizzard 0,0 bug will be killed PRIOR to any Quest activity.
-- Removed the circuit that was getting people stuck on quests in instances.
-- Increased individual quest-accept delay to 1 second. This may not be long enough. Let me know!

v2.71 [Minor Update]
-- Removed the 0,0 traps, as I've only received reports of 0,0's inside instances since adding the traps. Since instances are ALWAYS going to be 0,0, we are going to assume that things are kosher at the moment.
-- Fixed a bug that could cause you to be unable to turn in or accept a quest from within an instance. Please note that you may have to click the Accept/Complete button twice, as the first time it's trying to prevent the 0,0 bug (the second time it should let it go through, as it has done everything in its power to try to resolve good coordinates).

v2.7 [Major Update]
-- Changed Unknown Entity search string to global (so all languages should be covered) [Thanks, Asjaskan]
-- Now strips any third-party quest level-adding addon text from the titles [Thanks, Asjaskan]
-- Added new trap for 0,0 coordinate bug. Please report any codes you might see!
-- Added possible 0,0 fix, using a WorldMap show/hide cycler.
-- Finally fixed the delay on subsequent accepted quests (speed-accept bug).
-- Fixed errors that occurred upon login if you weren't an existing QH user.
-- Updated to TOC 1800.

v2.61 [Debug Version]
-- Reduced delay during quest taking (and any other Logging event fired after the initial Logging during login). This should fix the problem with quests that were taken very rapidly, not showing up in the log.
-- Added some 0,0 checks at the three points in which coordinates are drawn. Please report back with the location code it gives you, if you see one.

v2.6 [INITIAL UPDATED VERSION]
-- Updated to be compatible with Patch 1700.
-- Added delay to prevent login-lag issues (borrowed Saien's code).
-- Added checks and repair cycles to the Repair feature, to get rid of existing Unknown Entity records.
-- Prevented lag-induced UE records from being recorded during log scan.

Please see original listing for prior patch notes: http://www.curse-gaming.com/mod.php?addid=81
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Current: 2.72

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