Defend Yourself!Created by Ska Demon - Last updated on November 02 2005
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Defend Yourself is a really complex addon for a really simple thing: engaging in melee combat. It does 3 main things:
1) Makes sure you enter combat when you use an offensive spell or ability on a target. 2) When you are attacked, you will enter melee combat with the aggressor 3) If you are attacked by multiple opponents, on the death of one you will immediately target and attack the new one. No forgetting between spells! Other features include: You will =ONLY= aquire a target if you're in combat. You won't attack everything in sight, only what you choose, or what chooses you. Will not interfere with targeting friendly players, for healing or other reasons. Target a friendly and you stop attacking. Deselect them and you'll immediately aquire another target. Will not interfere with Hunter's Bow attacks. I know this is a problem for hunters switching between bows and melee, but the addon transfers beautifully between the two. If you're stealthed or are feigning death, the addon will default to off. You won't ruin your attempt to lose aggro! You physically CAN NOT enter melee combat with creatures that are inflicted with certain statuses, such as Sheep, Sap, Sleep, Gouge, Charm, Taming, and so on. This way you can save your best spells or abilities for the target, or leave them alone and move on to something else. Planned for the future are the re-enstating of TLHP, as well as Dishonorable Kill Prevention.
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First, bloodlust is broken officially, and thus i can't support it anymore. weep. (SOUND FAMILIAR?!???!?!?!)
tried to fix some problems with Faction not working correctly, and make a workaround for the faction toggle to be ignored when in a battleground. I dunno if it works, but I do know it shouldn't interfere with your play. Other than that, it should be working fine as of 1.7 just lemme know if it isn't. |
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Defend Yourself!
Comments
February 7, 2006 - 8:46 am [ Reply | Edit/Delete ]
Is it just me or does the auto attack feature interupt using bandages? A very useful mod, but it would be nice if you could implement something to stop it from autoattacking while aplying bandages.







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