<?xml version="1.0" encoding="ISO-8859-1"?>
<wgp sitename="WoW Guru" url="http://www.wowguru.com/ui/">
	<file name="BallFun" author="aalnydara" email="" url="" currentversion="0.6.1">
		<description>This Addon makes it easier and more fun to use the various &amp;quot;ball&amp;quot; items in &lt;br /&gt;
World of Warcraft.  To start playing, you'll need to have a ball in your &lt;br /&gt;
inventory.  Currently supported/known balls include:&lt;br /&gt;
 - Heavy Leather Ball&lt;br /&gt;
   http://wow.allakhazam.com/item.html?witem=18662&lt;br /&gt;
 - Happy Fun Rock&lt;br /&gt;
   http://wow.allakhazam.com/item.html?witem=18640&lt;br /&gt;
 - Snowball&lt;br /&gt;
   http://wow.allakhazam.com/item.html?witem=17202&lt;br /&gt;
&lt;br /&gt;
(The snowball and rock haven't actually been tested yet because I haven't &lt;br /&gt;
been able to get my hands on either of them.  If anyone on Windrunner &lt;br /&gt;
wants to send me one of either, I'd be most appreciative.)&lt;br /&gt;
&lt;br /&gt;
Then, you have a variety of methods to actually throw it.  You can:&lt;br /&gt;
 - Bind a key to the throw type in key bindings&lt;br /&gt;
 - Use the slash command, /bf throw, with a throw type argument&lt;br /&gt;
 - Create a macro with the slash command and drag it to an action button.&lt;br /&gt;
 &lt;br /&gt;
There's also the concept of a throwing &amp;quot;mode&amp;quot;.  You can set the default&lt;br /&gt;
throwing mode with the slash command, /bf mode.  Once a default mode has &lt;br /&gt;
been set, you can use the slash command, /bf throw, without any arguments&lt;br /&gt;
to throw the ball using that mode.  You can also set a key binding to throw&lt;br /&gt;
using the default mode.&lt;br /&gt;
&lt;br /&gt;
By default, all throwing methods will find and throw the first supported&lt;br /&gt;
ball type found.  You can limit the ball type being used with the slash&lt;br /&gt;
command, /bf use.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
---------------------------------------------------------------------------&lt;br /&gt;
Features&lt;br /&gt;
&lt;br /&gt;
* Throw the ball to your current target&lt;br /&gt;
* Throw the ball to a random person in your group.&lt;br /&gt;
* Throw the ball to a random person in your guild.&lt;br /&gt;
* Throw the ball to a random person in your raid.&lt;br /&gt;
* Set or Get the default throwing mode&lt;br /&gt;
* Throw the ball using the default throwing mode&lt;br /&gt;
* Set or Get the ball type to use&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
---------------------------------------------------------------------------&lt;br /&gt;
Known Issues&lt;br /&gt;
&lt;br /&gt;
* There's currently only minimal code to check for and/or deal with &lt;br /&gt;
  situations where the chosen target isn't valid due to distance, &lt;br /&gt;
  line-of-sight, death, lack of bag space, etc.&lt;br /&gt;
* The first attempt to throw to a random guild member may fail because&lt;br /&gt;
  of a race condition in updating the guild info cache on the client.&lt;br /&gt;
* When throwing to random guild member, if you're currently attacking an&lt;br /&gt;
  enemy, an attempt will be made to re-target the enemy after the&lt;br /&gt;
  ball is thrown but melee attack will have been turned off due to the&lt;br /&gt;
  target switch.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
---------------------------------------------------------------------------&lt;br /&gt;
Future Plans (not necessarily in order of priority)&lt;br /&gt;
&lt;br /&gt;
* Build a &amp;quot;team&amp;quot; and throw randomly to them.&lt;br /&gt;
* Usability checking?  Distance, LoS, etc.&lt;br /&gt;
* Hot Potato game with other BallFun users&lt;br /&gt;
* Random ball-specific emotes/chat&lt;br /&gt;
  (e.g. /em winds up and chucks the ball to Soandso)&lt;br /&gt;
* Localization&lt;br /&gt;
* React to catching a ball</description>
		<category id="2" />
		<version number="0.6.1" date="October 12 2005">
			<file url="/ui/archives/ballfun-63-061.zip" />
		</version>
	</file>
</wgp>
